Super Family Churn. [Predictive Exp.]
The Super Family ASP.Net web app is only one way to interact with your web service.you can also use the service with any app use http reques
Churn is a term employed when consumers stop using a good or service.
It is seen across a number of industries, and in many cases, companies devote additional
resources to stop a customer from leaving. With online computer games, for example,
substantial data is available to analyze individual and collective player behavior
to help predict when a particular gamer may leave. Game creators may even take their
capabilities a step further and intervene in-game to incentivize players to continue gaming.
Additional bonuses, power-ups, and numerous other tactics are common methods employed
to keep such players involved.\nThe Super Family game is a basic web app about a family of
super heroes. Heroes battle villains, but there is a twist—the game uses the results
of a predictive model to account for potential churn, and it provides a new helmet to a player
if a churn event is imminent. If churn is not likely, the game does not provide the bonus.
The goal in this case is to reduce such false positives—when a churn event is predicted,
but in reality, the consumer is not likely to churn